Youll need to be controlling to play this, but that overlaps well with all three of the 2-color decks it encompasses
Especially in the early game, board control is more important than rushing towards 20 lore, so dont quest or challenge if you dont need to
But each of them is either much more costly than Time Walk or comes with a significant downside
Some players may see the packs as bulk that bloats your collection, but if your collection is small, the cards go a long way with eternally playables like Path to Exile, Blood Artist and Herald's Horn at uncommon
Forum Filibuster Saffgor: If this were a combat trigger, I'd be all for it, but as an Upkeep one it's too slow
And then you still get to play additional lands for each copy of Enter the Unknown